________________________________________________________________

Run Header: Complete YList Version try 5: time improvement> not all moves are calculated. Some are eleminated because they cannot be the maximum of the iteration

Run start:        22.01.2010 18:05:26
Input Data from:  dataset55.txt
Iteration limit:  500
NI iter. limit:   50000

# of Customers  :100
# of Locations  :50
Ex.Facilities   :3
Total budget    :20000
Terror. attacks :1

Penalty Weight : 0,5
Update Policy  : 4-3 of last 10
pw inc. step   : 0,05

Coverage Ratio :0,15
Average f[i]   :4910
Average g[i,j] :2011,3475177305
Total demand   :5270
________________________________________________________________

## ITERATION 0 #######################


> Neighbours evaluated; 49
> Selected Move:	1860	1	-1	4	7500


> New Y[]: 
	
	 2  3  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1860


> New S[]: 
	
	 0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 1 #######################


> Neighbours evaluated; 63
> Selected Move:	2690	1	-1	18	11500


> New Y[]: 
	
	 2  3  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2690


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 2 #######################


> Neighbours evaluated; 136
> Selected Move:	3260	1	-1	34	19500


> New Y[]: 
	
	 2  3  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3260


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 3 #######################


> Neighbours evaluated; 88
> Selected Move:	3320	3	4	3	15000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3320


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 4 #######################


> Neighbours evaluated; 72
> Selected Move:	3790	1	-1	42	18500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0    >new incumb.: 3790


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 5 #######################


> Neighbours evaluated; 47
> Selected Move:	3980	3	1	29	20000


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0    >new incumb.: 3980


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 6 #######################


> Neighbours evaluated; 16
> Selected Move:	3980	4	29	18	19800


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 7 #######################


> Neighbours evaluated; 18
> Selected Move:	3980	4	18	34	16500


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 8 #######################


> Neighbours evaluated; 79
> Selected Move:	4200	1	-1	40	19500


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0    >new incumb.: 4200


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 9 #######################


> Neighbours evaluated; 86
> Selected Move:	4170	3	40	49	19500


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 10 #######################


> Neighbours evaluated; 155
> Selected Move:	4160	3	49	43	19500


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 11 #######################


> Neighbours evaluated; 180
> Selected Move:	4110	3	34	4	19400


> New Y[]: 
	
	 2  0  4  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 12 #######################


> Neighbours evaluated; 156
> Selected Move:	4090	3	4	39	18900


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 13 #######################


> Neighbours evaluated; 98
> Selected Move:	4145	3	0	34	20900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 14 #######################


> Neighbours evaluated; 232
> Selected Move:	4170	3	43	49	20900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 15 #######################


> Neighbours evaluated; 313
> Selected Move:	4275	1	-1	30	23900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 16 #######################


> Neighbours evaluated; 248
> Selected Move:	4660	1	-1	16	27900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 17 #######################


> Neighbours evaluated; 115
> Selected Move:	5535	1	-1	41	35900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  1  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 18 #######################


> Neighbours evaluated; 348
> Selected Move:	4890	1	-1	46	40900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  1  1  0  0  0  1  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 19 #######################


> Neighbours evaluated; 55
> Selected Move:	4165	2	41	-1	32900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  1  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 20 #######################


> Neighbours evaluated; 77
> Selected Move:	3710	3	46	40	30900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 21 #######################


> Neighbours evaluated; 29
> Selected Move:	3535	2	16	-1	26900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 22 #######################


> Neighbours evaluated; 21
> Selected Move:	3680	2	42	-1	23400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 23 #######################


> Neighbours evaluated; 16
> Selected Move:	4090	2	29	-1	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 24 #######################


> Neighbours evaluated; 80
> Selected Move:	4130	3	39	27	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 25 #######################


> Neighbours evaluated; 66
> Selected Move:	4115	3	49	42	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 26 #######################


> Neighbours evaluated; 48
> Selected Move:	4090	3	30	49	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 27 #######################


> Neighbours evaluated; 63
> Selected Move:	4130	3	27	29	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 28 #######################


> Neighbours evaluated; 58
> Selected Move:	4160	3	40	43	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 29 #######################


> Neighbours evaluated; 58
> Selected Move:	4160	4	29	18	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 30 #######################


> Neighbours evaluated; 92
> Selected Move:	4140	3	34	27	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 31 #######################


> Neighbours evaluated; 70
> Selected Move:	4120	3	27	9	19400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 32 #######################


> Neighbours evaluated; 60
> Selected Move:	4120	4	9	29	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 33 #######################


> Neighbours evaluated; 49
> Selected Move:	4065	4	18	9	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 34 #######################


> Neighbours evaluated; 36
> Selected Move:	4200	3	9	27	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 35 #######################


> Neighbours evaluated; 75
> Selected Move:	4150	3	27	39	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  3  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 36 #######################


> Neighbours evaluated; 91
> Selected Move:	4070	3	39	6	19600


> New Y[]: 
	
	 0  0  4  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 37 #######################


> Neighbours evaluated; 101
> Selected Move:	4070	4	6	29	19700


> New Y[]: 
	
	 0  0  4  1  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 38 #######################


> Neighbours evaluated; 80
> Selected Move:	4120	3	6	9	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 39 #######################


> Neighbours evaluated; 68
> Selected Move:	4125	3	9	27	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  2  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 40 #######################


> Neighbours evaluated; 104
> Selected Move:	4090	3	27	0	18000


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 41 #######################


> Neighbours evaluated; 148
> Selected Move:	4110	3	0	45	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 42 #######################


> Neighbours evaluated; 125
> Selected Move:	4150	4	29	18	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 43 #######################


> Neighbours evaluated; 192
> Selected Move:	4250	1	-1	9	24200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 44 #######################


> Neighbours evaluated; 180
> Selected Move:	4660	1	-1	5	29700


> New Y[]: 
	
	 0  0  4  1  0  1  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 45 #######################


> Neighbours evaluated; 102
> Selected Move:	4280	3	5	40	27200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 46 #######################


> Neighbours evaluated; 54
> Selected Move:	4040	2	9	-1	23200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 47 #######################


> Neighbours evaluated; 44
> Selected Move:	4140	3	45	0	20800


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 48 #######################


> Neighbours evaluated; 49
> Selected Move:	4090	2	40	-1	17800


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 49 #######################


> Neighbours evaluated; 134
> Selected Move:	4100	3	0	14	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 50 #######################


> Neighbours evaluated; 68
> Selected Move:	4090	3	14	39	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 51 #######################


> Neighbours evaluated; 71
> Selected Move:	4070	3	39	6	19500


> New Y[]: 
	
	 0  0  4  1  0  0  2  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 52 #######################


> Neighbours evaluated; 84
> Selected Move:	4070	4	6	18	19900


> New Y[]: 
	
	 0  0  4  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 53 #######################


> Neighbours evaluated; 48
> Selected Move:	4110	3	6	27	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 54 #######################


> Neighbours evaluated; 74
> Selected Move:	4080	3	29	40	19700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 55 #######################


> Neighbours evaluated; 38
> Selected Move:	4080	4	18	3	19800


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 56 #######################


> Neighbours evaluated; 31
> Selected Move:	4080	4	3	42	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 57 #######################


> Neighbours evaluated; 54
> Selected Move:	4110	3	42	48	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 58 #######################


> Neighbours evaluated; 83
> Selected Move:	4060	3	40	22	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 59 #######################


> Neighbours evaluated; 46
> Selected Move:	4070	3	27	13	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 60 #######################


> Neighbours evaluated; 40
> Selected Move:	4080	3	22	29	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 61 #######################


> Neighbours evaluated; 91
> Selected Move:	4120	3	13	16	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 62 #######################


> Neighbours evaluated; 86
> Selected Move:	4100	4	16	18	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 63 #######################


> Neighbours evaluated; 105
> Selected Move:	4075	4	18	29	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 64 #######################


> Neighbours evaluated; 132
> Selected Move:	4090	3	29	39	20700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 65 #######################


> Neighbours evaluated; 165
> Selected Move:	4240	1	-1	29	24200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 66 #######################


> Neighbours evaluated; 141
> Selected Move:	4090	2	16	-1	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 67 #######################


> Neighbours evaluated; 125
> Selected Move:	4130	3	48	20	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 68 #######################


> Neighbours evaluated; 100
> Selected Move:	4170	3	43	40	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 69 #######################


> Neighbours evaluated; 96
> Selected Move:	4100	3	39	27	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 70 #######################


> Neighbours evaluated; 70
> Selected Move:	4090	3	27	14	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 71 #######################


> Neighbours evaluated; 54
> Selected Move:	4060	3	14	13	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 72 #######################


> Neighbours evaluated; 63
> Selected Move:	4140	3	20	34	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 73 #######################


> Neighbours evaluated; 64
> Selected Move:	4190	3	18	16	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 74 #######################


> Neighbours evaluated; 81
> Selected Move:	4090	3	49	43	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 75 #######################


> Neighbours evaluated; 91
> Selected Move:	4100	3	16	42	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 76 #######################


> Neighbours evaluated; 107
> Selected Move:	4100	3	43	18	20500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 77 #######################


> Neighbours evaluated; 94
> Selected Move:	4205	3	40	49	20500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 78 #######################


> Neighbours evaluated; 176
> Selected Move:	4160	3	18	22	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 79 #######################


> Neighbours evaluated; 209
> Selected Move:	4230	1	-1	18	24000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 80 #######################


> Neighbours evaluated; 255
> Selected Move:	4680	1	-1	45	30500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 81 #######################


> Neighbours evaluated; 88
> Selected Move:	5790	1	-1	4	38000


> New Y[]: 
	
	 0  0  4  1  1  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 82 #######################


> Neighbours evaluated; 171
> Selected Move:	4990	1	-1	11	42000


> New Y[]: 
	
	 0  0  4  1  1  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 83 #######################


> Neighbours evaluated; 47
> Selected Move:	4105	2	4	-1	34500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 84 #######################


> Neighbours evaluated; 40
> Selected Move:	3760	2	45	-1	28000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 85 #######################


> Neighbours evaluated; 80
> Selected Move:	3730	2	18	-1	24000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 86 #######################


> Neighbours evaluated; 26
> Selected Move:	3990	2	49	-1	21000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 87 #######################


> Neighbours evaluated; 32
> Selected Move:	4030	3	11	40	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 88 #######################


> Neighbours evaluated; 62
> Selected Move:	4060	3	22	49	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 89 #######################


> Neighbours evaluated; 77
> Selected Move:	4130	3	13	18	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 90 #######################


> Neighbours evaluated; 118
> Selected Move:	4130	3	40	30	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 91 #######################


> Neighbours evaluated; 48
> Selected Move:	4130	4	18	29	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 92 #######################


> Neighbours evaluated; 52
> Selected Move:	4100	3	29	13	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 93 #######################


> Neighbours evaluated; 62
> Selected Move:	4100	3	30	40	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 94 #######################


> Neighbours evaluated; 77
> Selected Move:	4070	3	49	30	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 95 #######################


> Neighbours evaluated; 46
> Selected Move:	4070	3	13	29	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 96 #######################


> Neighbours evaluated; 37
> Selected Move:	4090	3	30	43	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 97 #######################


> Neighbours evaluated; 94
> Selected Move:	4125	3	29	27	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 98 #######################


> Neighbours evaluated; 134
> Selected Move:	4110	3	43	29	20800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 99 #######################


> Neighbours evaluated; 94
> Selected Move:	4105	3	27	39	20900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 100 #######################


> Neighbours evaluated; 196
> Selected Move:	4150	3	40	30	20900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 101 #######################


> Neighbours evaluated; 173
> Selected Move:	4230	3	42	16	21400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 102 #######################


> Neighbours evaluated; 50
> Selected Move:	4150	3	16	49	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 103 #######################


> Neighbours evaluated; 104
> Selected Move:	4140	3	29	42	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 104 #######################


> Neighbours evaluated; 99
> Selected Move:	4090	3	39	27	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 105 #######################


> Neighbours evaluated; 89
> Selected Move:	4075	3	3	40	20300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 106 #######################


> Neighbours evaluated; 49
> Selected Move:	4020	3	18	22	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  1  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 107 #######################


> Neighbours evaluated; 46
> Selected Move:	4050	3	40	3	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  1  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 108 #######################


> Neighbours evaluated; 57
> Selected Move:	4000	3	22	29	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  1  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 109 #######################


> Neighbours evaluated; 67
> Selected Move:	4020	3	30	43	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 110 #######################


> Neighbours evaluated; 77
> Selected Move:	4070	3	27	39	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 111 #######################


> Neighbours evaluated; 74
> Selected Move:	4060	3	39	14	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 112 #######################


> Neighbours evaluated; 69
> Selected Move:	4070	3	49	40	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 113 #######################


> Neighbours evaluated; 44
> Selected Move:	4090	3	14	18	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 114 #######################


> Neighbours evaluated; 125
> Selected Move:	4070	3	43	30	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 115 #######################


> Neighbours evaluated; 72
> Selected Move:	4030	3	29	49	19300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 116 #######################


> Neighbours evaluated; 119
> Selected Move:	4050	3	42	16	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 117 #######################


> Neighbours evaluated; 47
> Selected Move:	4055	3	30	29	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 118 #######################


> Neighbours evaluated; 69
> Selected Move:	4090	4	18	16	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 119 #######################


> Neighbours evaluated; 84
> Selected Move:	4160	3	16	35	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  3  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 120 #######################


> Neighbours evaluated; 130
> Selected Move:	4140	4	35	18	20800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 121 #######################


> Neighbours evaluated; 176
> Selected Move:	4175	1	-1	42	24300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 122 #######################


> Neighbours evaluated; 74
> Selected Move:	4030	2	40	-1	21300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 123 #######################


> Neighbours evaluated; 61
> Selected Move:	4155	3	35	22	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 124 #######################


> Neighbours evaluated; 76
> Selected Move:	4100	4	18	29	20500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 125 #######################


> Neighbours evaluated; 88
> Selected Move:	4040	3	29	27	20800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 126 #######################


> Neighbours evaluated; 51
> Selected Move:	4070	3	34	20	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 127 #######################


> Neighbours evaluated; 35
> Selected Move:	4060	3	22	40	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 128 #######################


> Neighbours evaluated; 72
> Selected Move:	4080	3	20	43	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 129 #######################


> Neighbours evaluated; 56
> Selected Move:	4040	3	42	29	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 130 #######################


> Neighbours evaluated; 51
> Selected Move:	4040	4	43	3	19800


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 131 #######################


> Neighbours evaluated; 30
> Selected Move:	4070	3	27	14	20000


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 132 #######################


> Neighbours evaluated; 23
> Selected Move:	4070	4	3	18	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 133 #######################


> Neighbours evaluated; 40
> Selected Move:	4140	3	18	45	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 134 #######################


> Neighbours evaluated; 44
> Selected Move:	4100	3	14	13	19400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 135 #######################


> Neighbours evaluated; 67
> Selected Move:	4090	3	40	42	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 136 #######################


> Neighbours evaluated; 91
> Selected Move:	4080	3	49	40	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 137 #######################


> Neighbours evaluated; 31
> Selected Move:	4060	3	43	49	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 138 #######################


> Neighbours evaluated; 62
> Selected Move:	4090	3	13	18	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 139 #######################


> Neighbours evaluated; 78
> Selected Move:	4090	3	40	30	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 140 #######################


> Neighbours evaluated; 48
> Selected Move:	4090	3	30	22	20700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 141 #######################


> Neighbours evaluated; 49
> Selected Move:	4100	3	18	13	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 142 #######################


> Neighbours evaluated; 151
> Selected Move:	4130	3	22	18	20900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 143 #######################


> Neighbours evaluated; 94
> Selected Move:	4130	3	13	11	21000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 144 #######################


> Neighbours evaluated; 66
> Selected Move:	4120	3	11	1	19400


> New Y[]: 
	
	 0  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 145 #######################


> Neighbours evaluated; 98
> Selected Move:	4110	3	29	38	19900


> New Y[]: 
	
	 0  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 146 #######################


> Neighbours evaluated; 63
> Selected Move:	4100	3	38	9	19900


> New Y[]: 
	
	 0  3  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 147 #######################


> Neighbours evaluated; 39
> Selected Move:	4090	3	9	11	19900


> New Y[]: 
	
	 0  3  4  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 148 #######################


> Neighbours evaluated; 41
> Selected Move:	4090	3	11	22	19400


> New Y[]: 
	
	 0  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 149 #######################


> Neighbours evaluated; 43
> Selected Move:	4050	3	22	30	18900


> New Y[]: 
	
	 0  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 150 #######################


> Neighbours evaluated; 60
> Selected Move:	4040	3	30	40	18900


> New Y[]: 
	
	 0  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 151 #######################


> Neighbours evaluated; 111
> Selected Move:	4010	3	1	29	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 152 #######################


> Neighbours evaluated; 92
> Selected Move:	4020	3	40	30	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 153 #######################


> Neighbours evaluated; 58
> Selected Move:	4050	3	29	13	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 154 #######################


> Neighbours evaluated; 75
> Selected Move:	4040	3	42	40	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 155 #######################


> Neighbours evaluated; 98
> Selected Move:	4050	3	18	38	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 156 #######################


> Neighbours evaluated; 97
> Selected Move:	4110	3	30	29	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 157 #######################


> Neighbours evaluated; 187
> Selected Move:	4250	1	-1	18	24400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 158 #######################


> Neighbours evaluated; 66
> Selected Move:	4090	2	40	-1	21400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 159 #######################


> Neighbours evaluated; 101
> Selected Move:	4080	3	45	37	20600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 160 #######################


> Neighbours evaluated; 81
> Selected Move:	4070	3	18	40	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 161 #######################


> Neighbours evaluated; 83
> Selected Move:	4060	3	37	34	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 162 #######################


> Neighbours evaluated; 90
> Selected Move:	4060	3	38	22	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 163 #######################


> Neighbours evaluated; 88
> Selected Move:	4060	3	34	45	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 164 #######################


> Neighbours evaluated; 83
> Selected Move:	4020	3	45	46	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 165 #######################


> Neighbours evaluated; 40
> Selected Move:	4070	3	22	16	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 166 #######################


> Neighbours evaluated; 62
> Selected Move:	4070	3	46	43	19700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 167 #######################


> Neighbours evaluated; 50
> Selected Move:	4070	4	43	3	19500


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 168 #######################


> Neighbours evaluated; 43
> Selected Move:	4070	4	3	16	19200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 169 #######################


> Neighbours evaluated; 64
> Selected Move:	4070	4	13	16	19300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 170 #######################


> Neighbours evaluated; 72
> Selected Move:	4090	3	16	45	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 171 #######################


> Neighbours evaluated; 162
> Selected Move:	4180	1	-1	42	23600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 172 #######################


> Neighbours evaluated; 233
> Selected Move:	4590	1	-1	34	31600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 173 #######################


> Neighbours evaluated; 144
> Selected Move:	5710	1	-1	20	38600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 174 #######################


> Neighbours evaluated; 184
> Selected Move:	4920	1	-1	16	42600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 175 #######################


> Neighbours evaluated; 58
> Selected Move:	4040	2	34	-1	34600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 176 #######################


> Neighbours evaluated; 20
> Selected Move:	3810	2	20	-1	27600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 177 #######################


> Neighbours evaluated; 36
> Selected Move:	3725	2	42	-1	24100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 178 #######################


> Neighbours evaluated; 20
> Selected Move:	3930	2	29	-1	20600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 179 #######################


> Neighbours evaluated; 31
> Selected Move:	4070	3	45	29	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 180 #######################


> Neighbours evaluated; 37
> Selected Move:	4070	4	13	29	19100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 181 #######################


> Neighbours evaluated; 59
> Selected Move:	4070	4	29	40	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 182 #######################


> Neighbours evaluated; 65
> Selected Move:	4050	3	40	48	19800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 183 #######################


> Neighbours evaluated; 63
> Selected Move:	4070	3	29	40	19300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 184 #######################


> Neighbours evaluated; 53
> Selected Move:	4050	3	13	18	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 185 #######################


> Neighbours evaluated; 37
> Selected Move:	4050	4	18	16	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 186 #######################


> Neighbours evaluated; 64
> Selected Move:	4030	3	16	29	19300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 187 #######################


> Neighbours evaluated; 75
> Selected Move:	4070	3	48	14	19700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 188 #######################


> Neighbours evaluated; 46
> Selected Move:	4070	4	14	29	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 189 #######################


> Neighbours evaluated; 62
> Selected Move:	4075	3	40	42	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 190 #######################


> Neighbours evaluated; 83
> Selected Move:	4060	4	14	29	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 191 #######################


> Neighbours evaluated; 73
> Selected Move:	4090	3	14	39	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  2  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 192 #######################


> Neighbours evaluated; 142
> Selected Move:	4100	3	29	27	20700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 193 #######################


> Neighbours evaluated; 155
> Selected Move:	4160	1	-1	29	24200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  2  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 194 #######################


> Neighbours evaluated; 101
> Selected Move:	4130	3	39	0	21800


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 195 #######################


> Neighbours evaluated; 39
> Selected Move:	4155	4	0	3	20300


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 196 #######################


> Neighbours evaluated; 58
> Selected Move:	4120	4	3	42	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 197 #######################


> Neighbours evaluated; 86
> Selected Move:	4075	4	42	43	20500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 198 #######################


> Neighbours evaluated; 78
> Selected Move:	4030	3	43	20	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 199 #######################


> Neighbours evaluated; 51
> Selected Move:	4080	3	27	13	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 200 #######################


> Neighbours evaluated; 74
> Selected Move:	4070	3	42	22	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 201 #######################


> Neighbours evaluated; 46
> Selected Move:	4030	3	29	42	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 202 #######################


> Neighbours evaluated; 26
> Selected Move:	4030	3	13	29	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 203 #######################


> Neighbours evaluated; 20
> Selected Move:	4060	3	22	43	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 204 #######################


> Neighbours evaluated; 68
> Selected Move:	4070	3	20	37	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 205 #######################


> Neighbours evaluated; 74
> Selected Move:	4070	4	29	18	19400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 206 #######################


> Neighbours evaluated; 104
> Selected Move:	4060	3	37	20	19300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 207 #######################


> Neighbours evaluated; 81
> Selected Move:	4070	3	18	45	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 208 #######################


> Neighbours evaluated; 51
> Selected Move:	4070	4	20	45	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 209 #######################


> Neighbours evaluated; 74
> Selected Move:	4060	3	42	40	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 210 #######################


> Neighbours evaluated; 49
> Selected Move:	4070	3	29	18	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 211 #######################


> Neighbours evaluated; 50
> Selected Move:	4070	4	20	45	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 212 #######################


> Neighbours evaluated; 84
> Selected Move:	4060	3	18	29	19500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 213 #######################


> Neighbours evaluated; 85
> Selected Move:	4110	3	20	14	20200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 214 #######################


> Neighbours evaluated; 142
> Selected Move:	4070	3	43	18	21200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 215 #######################


> Neighbours evaluated; 123
> Selected Move:	4190	1	-1	43	24200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 216 #######################


> Neighbours evaluated; 176
> Selected Move:	4630	1	-1	27	30200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 217 #######################


> Neighbours evaluated; 80
> Selected Move:	5720	1	-1	34	38200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 218 #######################


> Neighbours evaluated; 162
> Selected Move:	4930	1	-1	42	41700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 219 #######################


> Neighbours evaluated; 67
> Selected Move:	4085	2	34	-1	33700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 220 #######################


> Neighbours evaluated; 38
> Selected Move:	3810	2	27	-1	27700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 221 #######################


> Neighbours evaluated; 15
> Selected Move:	3745	2	18	-1	23700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 222 #######################


> Neighbours evaluated; 13
> Selected Move:	3960	2	40	-1	20700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 223 #######################


> Neighbours evaluated; 65
> Selected Move:	4065	3	14	9	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  3  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 224 #######################


> Neighbours evaluated; 85
> Selected Move:	3970	4	9	45	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 225 #######################


> Neighbours evaluated; 57
> Selected Move:	4000	3	9	6	19900


> New Y[]: 
	
	 0  0  4  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 226 #######################


> Neighbours evaluated; 59
> Selected Move:	4010	3	45	14	19700


> New Y[]: 
	
	 0  0  4  1  0  0  3  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 227 #######################


> Neighbours evaluated; 47
> Selected Move:	4010	4	6	14	19700


> New Y[]: 
	
	 0  0  4  1  0  0  2  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 228 #######################


> Neighbours evaluated; 52
> Selected Move:	4020	3	6	4	19900


> New Y[]: 
	
	 0  0  4  1  2  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 229 #######################


> Neighbours evaluated; 57
> Selected Move:	4020	3	14	18	19700


> New Y[]: 
	
	 0  0  4  1  2  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 230 #######################


> Neighbours evaluated; 76
> Selected Move:	4040	3	4	13	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 231 #######################


> Neighbours evaluated; 77
> Selected Move:	4040	4	13	18	19900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 232 #######################


> Neighbours evaluated; 79
> Selected Move:	4060	3	13	20	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 233 #######################


> Neighbours evaluated; 55
> Selected Move:	4060	4	18	29	19700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 234 #######################


> Neighbours evaluated; 78
> Selected Move:	4040	3	20	13	19600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 235 #######################


> Neighbours evaluated; 101
> Selected Move:	4040	4	29	3	20000


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 236 #######################


> Neighbours evaluated; 60
> Selected Move:	4070	3	13	6	20000


> New Y[]: 
	
	 0  0  4  2  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 237 #######################


> Neighbours evaluated; 77
> Selected Move:	4050	3	6	39	20400


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 238 #######################


> Neighbours evaluated; 72
> Selected Move:	4090	4	3	18	20300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 239 #######################


> Neighbours evaluated; 107
> Selected Move:	4075	4	18	42	20500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  2  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 240 #######################


> Neighbours evaluated; 131
> Selected Move:	4110	3	42	34	20400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 241 #######################


> Neighbours evaluated; 267
> Selected Move:	4275	1	-1	42	23900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 242 #######################


> Neighbours evaluated; 148
> Selected Move:	4110	3	34	0	21900


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 243 #######################


> Neighbours evaluated; 56
> Selected Move:	4130	3	39	1	20000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 244 #######################


> Neighbours evaluated; 66
> Selected Move:	4100	3	43	30	20000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 245 #######################


> Neighbours evaluated; 51
> Selected Move:	4030	3	30	40	20000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 246 #######################


> Neighbours evaluated; 65
> Selected Move:	4020	3	18	38	20000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 247 #######################


> Neighbours evaluated; 34
> Selected Move:	3940	3	38	16	20000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 248 #######################


> Neighbours evaluated; 34
> Selected Move:	3970	3	42	30	19500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 249 #######################


> Neighbours evaluated; 33
> Selected Move:	3970	3	16	18	19500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 250 #######################


> Neighbours evaluated; 66
> Selected Move:	4000	3	30	43	19500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 251 #######################


> Neighbours evaluated; 82
> Selected Move:	3970	3	49	42	20000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 252 #######################


> Neighbours evaluated; 118
> Selected Move:	3990	3	43	30	20000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 253 #######################


> Neighbours evaluated; 103
> Selected Move:	3950	3	30	38	21000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 254 #######################


> Neighbours evaluated; 64
> Selected Move:	4090	3	1	34	23500


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 255 #######################


> Neighbours evaluated; 109
> Selected Move:	4275	3	38	49	22500


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 256 #######################


> Neighbours evaluated; 255
> Selected Move:	4650	1	-1	44	29000


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 257 #######################


> Neighbours evaluated; 97
> Selected Move:	5560	1	-1	41	37000


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  1  1  0  1  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 258 #######################


> Neighbours evaluated; 296
> Selected Move:	4890	1	-1	5	42500


> New Y[]: 
	
	 2  0  4  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  1  1  0  1  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 259 #######################


> Neighbours evaluated; 136
> Selected Move:	4085	2	41	-1	34500


> New Y[]: 
	
	 2  0  4  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 260 #######################


> Neighbours evaluated; 35
> Selected Move:	3820	2	44	-1	28000


> New Y[]: 
	
	 2  0  4  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 261 #######################


> Neighbours evaluated; 32
> Selected Move:	3750	2	49	-1	25000


> New Y[]: 
	
	 2  0  4  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 262 #######################


> Neighbours evaluated; 7
> Selected Move:	3950	4	2	5	21700


> New Y[]: 
	
	 2  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 263 #######################


> Neighbours evaluated; 19
> Selected Move:	4040	4	5	34	21000


> New Y[]: 
	
	 2  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 264 #######################


> Neighbours evaluated; 30
> Selected Move:	4120	3	5	12	20200


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 265 #######################


> Neighbours evaluated; 42
> Selected Move:	4070	3	3	49	20200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 266 #######################


> Neighbours evaluated; 49
> Selected Move:	4060	3	42	3	19700


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 267 #######################


> Neighbours evaluated; 56
> Selected Move:	4125	3	12	39	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 268 #######################


> Neighbours evaluated; 67
> Selected Move:	4060	3	39	16	19900


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 269 #######################


> Neighbours evaluated; 50
> Selected Move:	4060	4	16	18	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 270 #######################


> Neighbours evaluated; 31
> Selected Move:	4100	3	16	42	19500


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 271 #######################


> Neighbours evaluated; 53
> Selected Move:	4110	3	40	22	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 272 #######################


> Neighbours evaluated; 31
> Selected Move:	4070	3	18	13	19700


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 273 #######################


> Neighbours evaluated; 84
> Selected Move:	4005	3	34	45	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  4  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 274 #######################


> Neighbours evaluated; 33
> Selected Move:	3970	3	42	40	19600


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 275 #######################


> Neighbours evaluated; 43
> Selected Move:	3995	3	22	38	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  4  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 276 #######################


> Neighbours evaluated; 28
> Selected Move:	4010	3	45	34	19700


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 277 #######################


> Neighbours evaluated; 46
> Selected Move:	4005	3	13	39	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 278 #######################


> Neighbours evaluated; 41
> Selected Move:	4020	3	38	16	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 279 #######################


> Neighbours evaluated; 46
> Selected Move:	4020	3	39	12	19700


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 280 #######################


> Neighbours evaluated; 49
> Selected Move:	4010	3	12	44	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  3  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 281 #######################


> Neighbours evaluated; 38
> Selected Move:	4040	3	16	18	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  3  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 282 #######################


> Neighbours evaluated; 94
> Selected Move:	4080	3	44	35	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  3  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 283 #######################


> Neighbours evaluated; 84
> Selected Move:	4030	3	35	20	19800


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 284 #######################


> Neighbours evaluated; 95
> Selected Move:	4020	3	20	14	20200


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 285 #######################


> Neighbours evaluated; 75
> Selected Move:	4000	3	14	11	19800


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 286 #######################


> Neighbours evaluated; 112
> Selected Move:	4090	3	49	42	20300


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 287 #######################


> Neighbours evaluated; 57
> Selected Move:	4060	3	11	39	20600


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 288 #######################


> Neighbours evaluated; 64
> Selected Move:	4070	3	42	43	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 289 #######################


> Neighbours evaluated; 96
> Selected Move:	3995	3	39	35	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 290 #######################


> Neighbours evaluated; 79
> Selected Move:	3970	3	18	28	20100


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  4  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 291 #######################


> Neighbours evaluated; 63
> Selected Move:	3950	3	35	16	19900


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  4  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 292 #######################


> Neighbours evaluated; 55
> Selected Move:	3970	3	43	49	19900


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 293 #######################


> Neighbours evaluated; 42
> Selected Move:	4000	3	16	38	19900


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  4  0  0  0  3  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 294 #######################


> Neighbours evaluated; 34
> Selected Move:	3990	3	38	18	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 295 #######################


> Neighbours evaluated; 48
> Selected Move:	4010	3	28	22	19500


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 296 #######################


> Neighbours evaluated; 56
> Selected Move:	4050	3	49	42	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 297 #######################


> Neighbours evaluated; 38
> Selected Move:	4050	3	22	43	19500


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 298 #######################


> Neighbours evaluated; 75
> Selected Move:	4050	4	18	29	19700


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 299 #######################


> Neighbours evaluated; 93
> Selected Move:	4100	3	43	49	19700


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 300 #######################


> Neighbours evaluated; 88
> Selected Move:	4010	3	40	22	20200


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 301 #######################


> Neighbours evaluated; 31
> Selected Move:	4010	3	22	43	19700


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 302 #######################


> Neighbours evaluated; 40
> Selected Move:	4010	4	29	18	19500


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 303 #######################


> Neighbours evaluated; 70
> Selected Move:	4030	3	18	47	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  1  0  0  0  3  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 304 #######################


> Neighbours evaluated; 45
> Selected Move:	3990	3	47	39	19600


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  1  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 305 #######################


> Neighbours evaluated; 47
> Selected Move:	4000	3	43	18	20600


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 306 #######################


> Neighbours evaluated; 85
> Selected Move:	4060	3	39	12	20200


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 307 #######################


> Neighbours evaluated; 135
> Selected Move:	4040	3	12	13	20200


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 308 #######################


> Neighbours evaluated; 142
> Selected Move:	4090	3	0	12	22000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  2  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 309 #######################


> Neighbours evaluated; 126
> Selected Move:	4010	2	49	-1	19000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  2  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 310 #######################


> Neighbours evaluated; 83
> Selected Move:	4090	3	12	39	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 311 #######################


> Neighbours evaluated; 104
> Selected Move:	4115	3	42	38	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 312 #######################


> Neighbours evaluated; 52
> Selected Move:	4110	4	34	39	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 313 #######################


> Neighbours evaluated; 71
> Selected Move:	4090	3	38	42	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 314 #######################


> Neighbours evaluated; 127
> Selected Move:	4070	3	42	16	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 315 #######################


> Neighbours evaluated; 42
> Selected Move:	4065	4	34	39	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 316 #######################


> Neighbours evaluated; 49
> Selected Move:	4040	3	16	11	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 317 #######################


> Neighbours evaluated; 54
> Selected Move:	4035	4	34	39	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 318 #######################


> Neighbours evaluated; 61
> Selected Move:	4060	3	39	35	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 319 #######################


> Neighbours evaluated; 41
> Selected Move:	4060	4	35	11	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  4  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 320 #######################


> Neighbours evaluated; 69
> Selected Move:	4010	3	35	12	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  4  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 321 #######################


> Neighbours evaluated; 23
> Selected Move:	4010	4	11	12	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  4  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 322 #######################


> Neighbours evaluated; 34
> Selected Move:	4020	3	12	36	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 323 #######################


> Neighbours evaluated; 58
> Selected Move:	4020	4	34	36	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 324 #######################


> Neighbours evaluated; 157
> Selected Move:	4020	3	36	45	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 325 #######################


> Neighbours evaluated; 48
> Selected Move:	4025	4	34	45	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 326 #######################


> Neighbours evaluated; 67
> Selected Move:	4020	3	45	48	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 327 #######################


> Neighbours evaluated; 73
> Selected Move:	4020	4	34	48	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 328 #######################


> Neighbours evaluated; 86
> Selected Move:	4020	3	11	12	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 329 #######################


> Neighbours evaluated; 63
> Selected Move:	3985	4	34	48	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 330 #######################


> Neighbours evaluated; 73
> Selected Move:	3960	3	12	22	19100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 331 #######################


> Neighbours evaluated; 98
> Selected Move:	4010	3	48	39	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 332 #######################


> Neighbours evaluated; 66
> Selected Move:	4020	3	22	49	19100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 333 #######################


> Neighbours evaluated; 160
> Selected Move:	4020	4	13	39	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 334 #######################


> Neighbours evaluated; 161
> Selected Move:	4070	3	49	42	20200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 335 #######################


> Neighbours evaluated; 146
> Selected Move:	4120	1	-1	49	23200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 336 #######################


> Neighbours evaluated; 270
> Selected Move:	4490	1	-1	12	27700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 337 #######################


> Neighbours evaluated; 95
> Selected Move:	5390	1	-1	26	35200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 338 #######################


> Neighbours evaluated; 296
> Selected Move:	4800	1	-1	48	41700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 339 #######################


> Neighbours evaluated; 52
> Selected Move:	3950	2	26	-1	34200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 340 #######################


> Neighbours evaluated; 84
> Selected Move:	3520	3	48	30	30700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 341 #######################


> Neighbours evaluated; 28
> Selected Move:	3430	2	12	-1	26200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 342 #######################


> Neighbours evaluated; 46
> Selected Move:	3570	2	29	-1	22700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 343 #######################


> Neighbours evaluated; 39
> Selected Move:	3950	2	30	-1	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 344 #######################


> Neighbours evaluated; 114
> Selected Move:	3960	3	39	29	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 345 #######################


> Neighbours evaluated; 121
> Selected Move:	3960	4	13	29	18800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 346 #######################


> Neighbours evaluated; 140
> Selected Move:	4000	3	49	11	19800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 347 #######################


> Neighbours evaluated; 72
> Selected Move:	4000	4	29	11	19000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  4  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 348 #######################


> Neighbours evaluated; 107
> Selected Move:	4030	3	11	5	19700


> New Y[]: 
	
	 0  0  0  1  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 349 #######################


> Neighbours evaluated; 94
> Selected Move:	4030	4	5	34	19600


> New Y[]: 
	
	 0  0  0  1  0  2  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 350 #######################


> Neighbours evaluated; 103
> Selected Move:	4020	3	34	11	19400


> New Y[]: 
	
	 0  0  0  1  0  2  0  0  0  0  0  4  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 351 #######################


> Neighbours evaluated; 82
> Selected Move:	4020	4	5	11	19800


> New Y[]: 
	
	 0  0  0  1  0  4  0  0  0  0  0  2  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 352 #######################


> Neighbours evaluated; 82
> Selected Move:	4020	4	11	13	19900


> New Y[]: 
	
	 0  0  0  1  0  4  0  0  0  0  0  3  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 353 #######################


> Neighbours evaluated; 78
> Selected Move:	4020	4	5	11	19900


> New Y[]: 
	
	 0  0  0  1  0  3  0  0  0  0  0  4  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 354 #######################


> Neighbours evaluated; 110
> Selected Move:	4010	3	11	34	20100


> New Y[]: 
	
	 0  0  0  1  0  3  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 355 #######################


> Neighbours evaluated; 85
> Selected Move:	4090	3	5	39	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 356 #######################


> Neighbours evaluated; 163
> Selected Move:	4110	3	42	38	20200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 357 #######################


> Neighbours evaluated; 99
> Selected Move:	4125	1	-1	42	23700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 358 #######################


> Neighbours evaluated; 170
> Selected Move:	4520	1	-1	41	31700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  0  1  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 359 #######################


> Neighbours evaluated; 59
> Selected Move:	5600	1	-1	45	38200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  0  1  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 360 #######################


> Neighbours evaluated; 220
> Selected Move:	4820	1	-1	12	42700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  0  1  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 361 #######################


> Neighbours evaluated; 42
> Selected Move:	3975	2	41	-1	34700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  0  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 362 #######################


> Neighbours evaluated; 57
> Selected Move:	3670	2	45	-1	28200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 363 #######################


> Neighbours evaluated; 49
> Selected Move:	3670	2	38	-1	24200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 364 #######################


> Neighbours evaluated; 33
> Selected Move:	3850	2	42	-1	20700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 365 #######################


> Neighbours evaluated; 32
> Selected Move:	4050	3	12	16	20200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 366 #######################


> Neighbours evaluated; 54
> Selected Move:	4040	3	13	40	19900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  2  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 367 #######################


> Neighbours evaluated; 45
> Selected Move:	4040	4	40	3	19600


> New Y[]: 
	
	 0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 368 #######################


> Neighbours evaluated; 46
> Selected Move:	4040	4	3	16	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 369 #######################


> Neighbours evaluated; 77
> Selected Move:	4050	3	16	41	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  2  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 370 #######################


> Neighbours evaluated; 105
> Selected Move:	4050	4	34	41	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  1  4  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 371 #######################


> Neighbours evaluated; 95
> Selected Move:	4050	4	39	41	19900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  1  3  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 372 #######################


> Neighbours evaluated; 83
> Selected Move:	4050	4	34	39	19900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  3  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 373 #######################


> Neighbours evaluated; 124
> Selected Move:	4040	3	41	16	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 374 #######################


> Neighbours evaluated; 74
> Selected Move:	4040	4	16	18	19400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 375 #######################


> Neighbours evaluated; 55
> Selected Move:	4040	4	18	29	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 376 #######################


> Neighbours evaluated; 59
> Selected Move:	4040	4	29	39	19200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 377 #######################


> Neighbours evaluated; 67
> Selected Move:	4040	4	29	18	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 378 #######################


> Neighbours evaluated; 55
> Selected Move:	4040	4	18	34	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 379 #######################


> Neighbours evaluated; 61
> Selected Move:	4040	4	18	16	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 380 #######################


> Neighbours evaluated; 88
> Selected Move:	4040	4	16	29	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 381 #######################


> Neighbours evaluated; 114
> Selected Move:	4125	1	-1	49	22700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 382 #######################


> Neighbours evaluated; 272
> Selected Move:	4540	1	-1	12	27200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 383 #######################


> Neighbours evaluated; 68
> Selected Move:	5395	1	-1	48	33700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 384 #######################


> Neighbours evaluated; 39
> Selected Move:	6960	1	-1	20	40700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 385 #######################


> Neighbours evaluated; 16
> Selected Move:	9195	1	-1	23	48700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 386 #######################


> Neighbours evaluated; 22
> Selected Move:	8580	1	-1	26	56200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  1  0  0  1  0  0  1  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 387 #######################


> Neighbours evaluated; 36
> Selected Move:	7170	1	-1	41	64200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  1  0  0  1  0  0  1  0  0  4  0  0  0  0  2  0  0  0  0  3  1  1  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 388 #######################


> Neighbours evaluated; 283
> Selected Move:	5080	3	23	37	61200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  1  0  0  0  0  0  1  0  0  4  0  0  0  0  2  0  0  1  0  3  1  1  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 389 #######################


> Neighbours evaluated; 31
> Selected Move:	3360	2	41	-1	53200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  1  0  0  0  0  0  1  0  0  4  0  0  0  0  2  0  0  1  0  3  1  0  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 390 #######################


> Neighbours evaluated; 24
> Selected Move:	2380	2	26	-1	45700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  1  0  3  1  0  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 391 #######################


> Neighbours evaluated; 13
> Selected Move:	1995	2	20	-1	38700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  1  0  3  1  0  0  0  0  0  0  0  1  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 392 #######################


> Neighbours evaluated; 12
> Selected Move:	2170	2	48	-1	32200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  1  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 393 #######################


> Neighbours evaluated; 23
> Selected Move:	2425	2	12	-1	27700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  1  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 394 #######################


> Neighbours evaluated; 21
> Selected Move:	2970	2	16	-1	23700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  1  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 395 #######################


> Neighbours evaluated; 20
> Selected Move:	3980	2	37	-1	18700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 396 #######################


> Neighbours evaluated; 141
> Selected Move:	4020	3	49	22	19200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 397 #######################


> Neighbours evaluated; 45
> Selected Move:	4020	4	29	3	19800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 398 #######################


> Neighbours evaluated; 26
> Selected Move:	4020	4	3	18	19100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 399 #######################


> Neighbours evaluated; 39
> Selected Move:	4020	4	18	22	18900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 400 #######################


> Neighbours evaluated; 64
> Selected Move:	4020	4	22	34	18800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 401 #######################


> Neighbours evaluated; 66
> Selected Move:	4020	4	22	3	19100


> New Y[]: 
	
	 0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 402 #######################


> Neighbours evaluated; 45
> Selected Move:	4020	4	3	18	19000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 403 #######################


> Neighbours evaluated; 41
> Selected Move:	4020	4	18	29	18700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 404 #######################


> Neighbours evaluated; 49
> Selected Move:	4020	4	29	39	19100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 405 #######################


> Neighbours evaluated; 46
> Selected Move:	4020	4	29	18	18900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 406 #######################


> Neighbours evaluated; 44
> Selected Move:	4020	4	18	22	19900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 407 #######################


> Neighbours evaluated; 59
> Selected Move:	4020	4	22	34	19900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 408 #######################


> Neighbours evaluated; 48
> Selected Move:	4020	4	22	39	19800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 409 #######################


> Neighbours evaluated; 62
> Selected Move:	4020	4	22	18	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 410 #######################


> Neighbours evaluated; 43
> Selected Move:	4020	4	18	29	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 411 #######################


> Neighbours evaluated; 72
> Selected Move:	4075	1	-1	49	22700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 412 #######################


> Neighbours evaluated; 181
> Selected Move:	4410	1	-1	12	27200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 413 #######################


> Neighbours evaluated; 95
> Selected Move:	5295	1	-1	45	33700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 414 #######################


> Neighbours evaluated; 42
> Selected Move:	6940	1	-1	41	41700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  1  0  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 415 #######################


> Neighbours evaluated; 28
> Selected Move:	9245	1	-1	23	49700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  1  0  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 416 #######################


> Neighbours evaluated; 39
> Selected Move:	8560	1	-1	4	57200


> New Y[]: 
	
	 0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  1  0  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 417 #######################


> Neighbours evaluated; 98
> Selected Move:	7135	1	-1	13	63700


> New Y[]: 
	
	 0  0  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  1  0  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 418 #######################


> Neighbours evaluated; 239
> Selected Move:	5050	1	-1	42	67200


> New Y[]: 
	
	 0  0  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  1  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 419 #######################


> Neighbours evaluated; 41
> Selected Move:	3070	2	23	-1	59200


> New Y[]: 
	
	 0  0  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  1  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 420 #######################


> Neighbours evaluated; 23
> Selected Move:	1860	2	41	-1	51200


> New Y[]: 
	
	 0  0  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 421 #######################


> Neighbours evaluated; 10
> Selected Move:	1295	2	4	-1	43700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 422 #######################


> Neighbours evaluated; 16
> Selected Move:	1340	2	13	-1	37200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 423 #######################


> Neighbours evaluated; 16
> Selected Move:	1925	2	45	-1	30700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 424 #######################


> Neighbours evaluated; 17
> Selected Move:	2540	2	12	-1	26200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 425 #######################


> Neighbours evaluated; 17
> Selected Move:	3275	2	22	-1	22700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 426 #######################


> Neighbours evaluated; 15
> Selected Move:	3980	2	42	-1	19200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 427 #######################


> Neighbours evaluated; 132
> Selected Move:	3980	4	29	3	19600


> New Y[]: 
	
	 0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 428 #######################


> Neighbours evaluated; 108
> Selected Move:	3980	4	3	18	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  4  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 429 #######################


> Neighbours evaluated; 93
> Selected Move:	3980	4	18	34	18400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 430 #######################


> Neighbours evaluated; 131
> Selected Move:	4040	3	49	16	19400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 431 #######################


> Neighbours evaluated; 46
> Selected Move:	4040	4	18	16	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 432 #######################


> Neighbours evaluated; 68
> Selected Move:	4040	4	16	29	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 433 #######################


> Neighbours evaluated; 59
> Selected Move:	4020	3	16	22	19100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 434 #######################


> Neighbours evaluated; 42
> Selected Move:	4020	4	29	18	18900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 435 #######################


> Neighbours evaluated; 38
> Selected Move:	4020	4	18	22	19900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 436 #######################


> Neighbours evaluated; 64
> Selected Move:	4000	3	22	38	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  3  4  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 437 #######################


> Neighbours evaluated; 74
> Selected Move:	4000	4	34	39	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  3  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 438 #######################


> Neighbours evaluated; 75
> Selected Move:	4000	4	38	18	19400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 439 #######################


> Neighbours evaluated; 58
> Selected Move:	4000	4	18	29	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  1  2  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 440 #######################


> Neighbours evaluated; 50
> Selected Move:	4000	4	29	39	19200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  4  0  0  0  1  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 441 #######################


> Neighbours evaluated; 74
> Selected Move:	4000	4	29	3	19600


> New Y[]: 
	
	 0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 442 #######################


> Neighbours evaluated; 77
> Selected Move:	4000	4	3	18	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 443 #######################


> Neighbours evaluated; 108
> Selected Move:	4060	1	-1	42	23000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 444 #######################


> Neighbours evaluated; 200
> Selected Move:	4490	1	-1	5	28500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 445 #######################


> Neighbours evaluated; 64
> Selected Move:	5425	1	-1	41	36500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 446 #######################


> Neighbours evaluated; 35
> Selected Move:	7120	1	-1	23	44500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 447 #######################


> Neighbours evaluated; 22
> Selected Move:	9560	1	-1	26	52000


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 448 #######################


> Neighbours evaluated; 33
> Selected Move:	8710	1	-1	4	59500


> New Y[]: 
	
	 0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 449 #######################


> Neighbours evaluated; 86
> Selected Move:	7210	1	-1	13	66000


> New Y[]: 
	
	 0  0  0  1  1  1  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 450 #######################


> Neighbours evaluated; 139
> Selected Move:	5050	1	-1	45	72500


> New Y[]: 
	
	 0  0  0  1  1  1  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 451 #######################


> Neighbours evaluated; 21
> Selected Move:	2785	2	23	-1	64500


> New Y[]: 
	
	 0  0  0  1  1  1  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 452 #######################


> Neighbours evaluated; 18
> Selected Move:	1280	2	4	-1	57000


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 453 #######################


> Neighbours evaluated; 17
> Selected Move:	515	2	26	-1	49500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  1  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 454 #######################


> Neighbours evaluated; 5
> Selected Move:	540	2	41	-1	41500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 455 #######################


> Neighbours evaluated; 14
> Selected Move:	900	2	13	-1	35000


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 456 #######################


> Neighbours evaluated; 16
> Selected Move:	1520	2	5	-1	29500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 457 #######################


> Neighbours evaluated; 21
> Selected Move:	2310	3	45	49	26000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  1  3  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 458 #######################


> Neighbours evaluated; 15
> Selected Move:	3420	2	38	-1	22000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 459 #######################


> Neighbours evaluated; 16
> Selected Move:	3980	2	42	-1	18500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 460 #######################


> Neighbours evaluated; 129
> Selected Move:	3980	4	18	3	18600


> New Y[]: 
	
	 0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 461 #######################


> Neighbours evaluated; 146
> Selected Move:	3980	4	3	29	18200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  4  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 462 #######################


> Neighbours evaluated; 153
> Selected Move:	3980	4	29	39	18600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 463 #######################


> Neighbours evaluated; 143
> Selected Move:	3980	4	29	3	19600


> New Y[]: 
	
	 0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 464 #######################


> Neighbours evaluated; 109
> Selected Move:	3980	4	3	18	18400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 465 #######################


> Neighbours evaluated; 129
> Selected Move:	3980	4	18	34	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 466 #######################


> Neighbours evaluated; 91
> Selected Move:	3980	4	18	29	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  3  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 467 #######################


> Neighbours evaluated; 136
> Selected Move:	3920	3	18	16	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  3  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 468 #######################


> Neighbours evaluated; 28
> Selected Move:	3920	4	29	16	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 469 #######################


> Neighbours evaluated; 40
> Selected Move:	3920	4	16	34	18300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 470 #######################


> Neighbours evaluated; 48
> Selected Move:	3950	3	40	18	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 471 #######################


> Neighbours evaluated; 70
> Selected Move:	4020	3	16	13	19100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 472 #######################


> Neighbours evaluated; 140
> Selected Move:	4020	4	13	39	19200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 473 #######################


> Neighbours evaluated; 153
> Selected Move:	4030	3	49	11	20200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 474 #######################


> Neighbours evaluated; 81
> Selected Move:	4020	3	39	35	20200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 475 #######################


> Neighbours evaluated; 72
> Selected Move:	4045	4	13	35	20100


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 476 #######################


> Neighbours evaluated; 76
> Selected Move:	4040	3	35	5	20100


> New Y[]: 
	
	 0  0  0  1  0  2  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 477 #######################


> Neighbours evaluated; 139
> Selected Move:	4175	1	-1	39	25100


> New Y[]: 
	
	 0  0  0  1  0  2  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 478 #######################


> Neighbours evaluated; 107
> Selected Move:	4040	2	11	-1	21100


> New Y[]: 
	
	 0  0  0  1  0  2  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 479 #######################


> Neighbours evaluated; 79
> Selected Move:	4010	3	5	15	20400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 480 #######################


> Neighbours evaluated; 107
> Selected Move:	3980	3	15	36	20300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 481 #######################


> Neighbours evaluated; 106
> Selected Move:	3985	3	39	46	20300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  2  0  0  0  0  0  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 482 #######################


> Neighbours evaluated; 105
> Selected Move:	3930	3	46	49	18300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 483 #######################


> Neighbours evaluated; 148
> Selected Move:	3960	3	36	42	18800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 484 #######################


> Neighbours evaluated; 144
> Selected Move:	4000	3	49	11	19800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 485 #######################


> Neighbours evaluated; 69
> Selected Move:	4010	3	42	12	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  2  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 486 #######################


> Neighbours evaluated; 48
> Selected Move:	4010	4	12	13	19800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  3  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 487 #######################


> Neighbours evaluated; 39
> Selected Move:	4010	3	11	42	19300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  3  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 488 #######################


> Neighbours evaluated; 90
> Selected Move:	4010	4	13	34	19800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  3  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 489 #######################


> Neighbours evaluated; 69
> Selected Move:	4010	4	12	13	19500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  4  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 490 #######################


> Neighbours evaluated; 94
> Selected Move:	4000	3	12	44	19200


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  1  0  4  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 491 #######################


> Neighbours evaluated; 108
> Selected Move:	4000	4	34	44	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 492 #######################


> Neighbours evaluated; 85
> Selected Move:	4000	4	13	44	19600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 493 #######################


> Neighbours evaluated; 116
> Selected Move:	4000	3	44	11	19400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  3  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 494 #######################


> Neighbours evaluated; 132
> Selected Move:	4010	3	34	45	19800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  3  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 495 #######################


> Neighbours evaluated; 53
> Selected Move:	4010	4	11	13	19700


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  2  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 496 #######################


> Neighbours evaluated; 51
> Selected Move:	4010	4	11	18	20000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 497 #######################


> Neighbours evaluated; 58
> Selected Move:	4125	1	-1	5	25500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  1  0  3  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 498 #######################


> Neighbours evaluated; 122
> Selected Move:	4620	1	-1	34	33500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  1  0  3  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 499 #######################


> Neighbours evaluated; 55
> Selected Move:	5805	1	-1	23	41500


> New Y[]: 
	
	 0  0  0  1  0  1  0  0  0  0  0  1  0  3  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999
________________________________________________________________

Best solution found: 4200
Run Termination time: 22.01.2010 18:10:43
Run duration: 00:05:16.6311102
________________________________________________________________
